Young Justice Fanon Wikia
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This article, Magus, is property of Omnikaiser.

"The only way of discovering the limits of the possible is to venture a little way past them into the impossible."
— Magus to

Magus
Magus
Real Name Alexander Young
Alias Dr. Young
Magi
Race Maltusians~Half
Human~One-Fourth
Coluan~One-Fourth
Birthday Astrological Sign Aries March 22
Age 24
Gender

Male Male

Height 6'0
Weight 150 lbs
Professional Status
Affiliation Himself
Previous Affiliation Cadmus
Profession Owner of Midgard
Anti-Villain
Inventor
Scientist
Mage
Previous Profession Student
Base of Operations Houston
Relationships
Relatives Brainiac~Ancestor
Jessica Young~Mother
Vali~FatherSól~Daughter
Mentor N/A
Powers & Abilities
Powers Telepathy
Telekinesis
Magic
Equipment Vanir
Codex

Alexander Young is mage ~under construction~

History

~Under Construction~

Personality

~Under Construction~

Appearance

~Under Construction~

Powers and Abilities

Powers:

Magic: blessed with a natural affiliation towards the magical arts, Magus is known to be a gifted mage. This natural affiliation is hinted often to have came about due to his mother's status and her race. Thanks to this, Magus's body is stated to be capable of passively gathering and storing magical energy. According to ..., his body is capable of storing near limitless amounts of energy.
Elemental Control: Channeling and manipulating magical energies, Magus is capable of producing an manipulating various elements.
  • Electrokinesis: Generate electricity and manipulate magical lightning
Transformation: One of his most used skills, Magus is able to transform anything into anything else, essentially. In addition to this, he can use this or himself or change his clothes instantly.
Eldritch Blast: By channeling magical energy thorough his body, Magus has the ability to generate and fire a concentrated beam of pure magical mystical energy at an opponent. He has shown the ability to fire these beams from his eyes of his fingers.
Technomancy: Arguably one of his most notable skill sets, which lead to the creation of the Magic Circuit. Though the use of this, he is capable of using magic to affect or replicate technology. He is capable of communing with technological entities. He has shown the ability to infuse technology with magic, granting it considerable edge and versatility.
Telekinesis: Though mental power alone, Magus is capable of moving objects. While not on par with other user, he has shown considerable skill using it.
Telepathy: One of Magus's most used skills. Utilizing it, Magus can communicate with others using only the power of his mind. In addition to this, he can alter a targets memory either entirely or from specific events.
Limited Self-Sustenance: An ability granted due to this fathers lineage, Magus has shown the ability to survive in harsh environments without air, food or water. Unlike his fathers, he is only able to do so for a limited time. Stating that he is able to survive up to a month without food or water and up to three days without air.

Physical Abilities:

Hand-to-Hand Combat (Advanced):
Enhanced Strength: While not on tier with other super powered beings, he is known to be much stronger the a normal human. Stated as being able to crush metal with ease. However, this strength can be further increased by channeling magical energies though his body.
Regeneration: A result of his magical aptitude, his body heals much faster then that of a normal human. Stated ad being twice as fast then normal. Like that of his strength, he is able to increase the speed of his regeneration by channeling magical energy though the intended location. While this healing is great, it is unable to heal great or near fatal wounds.

Abilities:

Enhanced Intellect:
Master Inventor: As a result of his enhanced intellect, Magus is a killed engineer is yet to be matched, stated as being the best in his City. His engineering skill and know-how of robotics and engineering is unmatched by great distances. Magus can literally put together a machine in minutes that would take other engineers days, sometimes weeks. His knowledge of knowing where goes to what and what goes to where is something that can only be matched by a supercomputer.
Occultism:
Multilingualism:

Weaknesses

  • Vulnerability to Magic: Despite being capable of manipulating magical energies. Powerful enchantments against beings of magic, like gods, are able to restrict him as well, preventing him from accessing enchanted places or dispel the adverse charm.

Equipment

Codex:

Vanir:

Quotes

  • (Magus to): "Would you kill one to save a thousand? Most would say yes, that is until they have to make this choice. Now, what if this one individual, was someone you loved?"
  • (Magus to): "Your origins does not determine who you are, your actions does"

Trivia

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